This is a chronological list of projects I have worked on.
Arpeggiator, released in 2022, is the latest feature released for Arcade 2.0 which includes easy-to-use polyrhythmic and polyphonic playback options for utilizing Output’s vast high-quality sound library in Arcade.
Arcade 2.0 was released in 2021, which overhauled the audio engine of Arcade to include chromatic playback options to allow users to utilize Output’s vast high-quality sound library beyond the limitations of Arcade 1.0’s audio engine.
Thermal is a popular saturation and distortion effects application launched by Output in 2020.
Creating Audio Plugins with C++ and JUCE
Output Teaches Creating Audio Plugins with C++ and JUCE is a two-part online course which teaches students how to create audio applications using the JUCE C++ framework, which was released in 2019.
Arcade, my second professional audio software project, initially released in 2018, has become Output’s flagship software product. This application is a living ecosystem of high quality sounds and presets delivered to users daily. Think Netflix, but for music.
Movement, my first foray into professional audio software development, was an instant success upon it’s launch in 2016.
MFA Works (2013 - 2015, Graduate Candidate)
My MFA Works from California Institute of the Arts are published online including a thesis titled, “The Algorithmic Beauty of Music: Approaches to Computer-Aided Algorithmic Composition.”